Cycle — A Bike Loaning and Recycling System

Service Design · 2012

Cycle — A Bike Loaning and Recycling System

Cycle introduces a holistic sustainable transportation system for Tongji University. Students get a uniquely designed bike they can personalize with colors and materials — creating ownership, community, and pride. When students graduate, they return the bike for the next generation.

Jie Yang, Frederic Jensen, Natascha Christensen, Karina Larsen, Helena Levison, Mette Morch, Ye Yin, Yuexin Du · 5 weeks

Unsustainable Biking Culture

Tongji University has a deep-rooted problem with its campus biking culture. Students buy cheap bikes, neglect maintenance, and abandon them when they graduate — leaving piles of locked, rotting bikes that staff must constantly relocate.

Bikes on campus

Abandoned Bikes

When students graduate, many simply leave their bikes locked on campus. Abandoned bikes accumulate and become increasingly difficult to remove.

Broken Bikes

Bikes are not maintained. When damaged, students show no interest in repairs — even for minor issues.

No Ownership

Most bikes look identical, making them hard to locate when workers move them. Bikes are just tools, not connected to personal identity.

Introducing

CYCLE

A sustainable bike loaning and recycling system

The Cycle Bike

Students choose colors and materials to personalize their bike — building community identity across campus. A recognizable, personalized bike fosters a deeper sense of ownership and responsibility.

Cycle bike design

The Service System

The system consists of styling, bike finding, a service center, bike events, social media, and a graduation return loop — where used bikes cycle back to new incoming students.

Service system diagram

Nordic Design & Innovation Week at Bridge 8, Shanghai

Cycle was exhibited at the Nordic Design & Innovation Week in Shanghai — demonstrating how service design thinking can transform institutional infrastructure.

Exhibition overview
Exhibition exhibition-1
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Exhibition exhibition-4

Our Process

Field research, prototyping, and iteration across five weeks.

Process process-1
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